Project Overview:
It's a light Rouge like game where the player will fight through increasingly difficult to survive levels, automatically attacking enemies that are generated within the level
Each time the player survives a level the player will have access to a store to purchase items to enhance themselves. 
Survive the growing waves of monsters!
Project Breakdown & Play Through:
When you enter the level, a countdown will be displayed at the top of the screen, and you will automatically enter the store at the end of the countdown.
The level will automatically generate enemies, and the player will automatically target and attack them.
Four random props are automatically generated in the store, which players can spend money on. Also players can choose one of the three small boosts below for free.
Purchased or selected items are added to the player's item bar in the lower left corner and affect the player's parameters.
When ready, click “go” in the bottom right corner to jump to the next level.
Enemies will drop a certain amount of money when they die, and there is a small chance that they will drop fruit, which can restore a small amount of your current life value when you eat it.
The game can be paused by pressing the “esc” key, and when paused, all players' adjustments will be displayed on the left side of the screen.
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