Project Overview:
A casual game that focuses on collecting and earning
Players will take on the role of a fishing enthusiast on vacation on a small island and catch different fish in different waters around the trail by purchasing different lures in the island.

Game Play Through:
System Breakdown:
The player's birth point is on a small island in the center of the map, and the waters around the island are roughly divided into four different areas

Each time you leave the island to fish for a limited period of time, the player will be forced to return to the island when the countdown in the upper right corner reaches zero.

Before you start fishing, you need to buy the required bait in the store.

You will start the game with some default money. When you open the store page you will see the corresponding cost for each bait.

Clicking on the baits will buy them and add them to your backpack inventory. You cannot buy lures when you have no money.
You can follow the “Guide” button to the guide screen, where you can see all the species of fish that will appear in the nearby waters, as well as their habits, so that you can speculate on what bait to use or what waters to catch them.
 Before you start fishing, you need to choose a piece of water that you want to fish, and then choose the bait you want to use and the depth at which you want to set the hook. After doing this you can start fishing! 
A float will appear on the surface of the water after you start fishing and this will be the basis for determining whether a fish is hooked or not.
When the float starts to move up and down, it means a fish is biting. However, only when the float is fully submerged can you press the button to hook the fish.
If you succeed in seizing the moment, then it‘s on to the next stage of adjudication.
When a fish is hooked, a fish-hooked pop-up and blinking button prompts you to press the button continuously.
At this point you must press the key enough times in a short period of time to get the fish. The number of button presses depends on the type of fish.
When the judgment is successful, you will be informed of the fish you have caught in a pop-up window and the amount of money in the upper right corner will increase accordingly.
When you miss a keystroke while the float is floating, or don't reach the keystroke count after a fish is hooked, the fishing action is judged a failure.
When a failure is determined, a pop-up window will tell you that you didn't catch a fish this time.
Fish caught are displayed in the inventory bar at the bottom of the screen
Open the store screen and click on the fish in the inventory bar to sell them!
Each successive sale of the same fish reduces its value by ten percent. (Prompts players to try to catch a wider variety of fish)
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